What is a Book?

I don’t have an e-reader. I’ve never listened to an audio book. Not for any deep philosophical reasons, just because in my current lifestyle, print books suit me best. And I like print books.

However, I read a lot of blogs for my duties over at the Author Chronicles,  and I have been reading a lot about enhanced ebooks. You can add a soundtrack to your book (music and sound effects). You can add QR codes to both print and ebooks to take your readers to outside material to enhance their experience. You can add hyperlinks and pop-ups as well.

I can see how great a lot of those enhancements would be for non-fiction books. But I’m not sure they work for fiction as well. As authors, we want our readers to stay immersed in our fictitious world—not give them reasons to leave it.

All this got me thinking about what a book really is. For me, I think it is a complete, immersive story told in words. A print book, obviously. An ebook version of the print book, sure. Even an audiobook, which is a different medium but still relies on the power of the words to tell the story. But enhanced ebooks…? I’m not too sure about them. At some point, a multi-media experience stops being about the fictitious dream created by the writing and more about the other media. I think that when that happens, when the words alone are not enough to create the immersive experience, it can’t be called a book anymore.

It’s something else.

Not necessarily something bad, just something new. A new way of storytelling. Will it be the way of the future? I think it likely for non-fiction books. For fiction, I am not so sure. We as humans have been sitting around the fire weaving stories with words for thousands of years. We have packed millions of square feet of shelves with books. We upload and download millions of books a year. We like our stories told to us. We like to be invited in by the author to create the story with her. We like to be so immersed in a story that we forget where we are.

Words are magic. Story is immortal. That is the ancient power of books.

No enhancement is necessary.

What defines “book” for you?

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Character Goals in Fiction

I talked last week about the Premise in fiction, and how it can help underpin your entire story. I mentioned briefly in that post that clarifying character goals was also recommended to help make my middle grade manuscript The Egyptian Enigma more focused.

One of the exercises developmental editor Kathryn Craft suggested to me was to go through the entire manuscript and write down the characters’ goals for every scene. If your main character’s goal in the scene is not somehow related to the book’s overall story goal, then the scene is either not needed or needs to be reworked.

I figured that would be easy. I mean, my main character is doing all these things to try and accomplish a specific story goal, right? So obviously he has a goal in every scene.

Turns out, not so much.

Or rather, his goal sometimes has nothing to do with the main story goal he is pursuing. When his goal is to set the table, that doesn’t do much to forward the plot. That scene can go.

And of course you must remember that your main character is not the only character in the scene with a goal. Every character in a scene has their own goals they are trying to accomplish—and ideally they should be conflicting with the main character’s goal. This creates tension and conflict in every scene.

This scene-goal exercise does not take a very long time to do. The real trick is to be honest with yourself while doing it. Don’t write the goals you meant your main character to have—write the goals he actually has as written on the page. Once you do that, excess scenes become very clear.

So, to recap: Your main character will have a story goal—what he is trying to accomplish in that book. If your book is part of a series, he has a series goal, which will be resolved in the final book of the series. But he also needs to have scene goals, which drive the scene, give it purpose, and forward the overall plot. Other characters will also have scene goals which will conflict, obstruct, or sometimes coincide with the main character’s goals.

That’s a whole lot of goals—but looking at them closely will give you a tighter focus to your entire book.

The Sagging Middle: A Structural or Psychological Problem?

I went to the monthly Writers’ Coffeehouse run by the Liars Club this past Sunday in Willow Grove, PA. One of the things we talked about was the problem of the “sagging middle.” One of the attendees said she was new to fiction writing (had been a poet) and had gotten about halfway through the book and was now tired of it. She asked for ways to get past this.

Advice came immediately, because what author isn’t familiar with that middle-of-the-book sag? The usual culprit for this sagging middle is structural – something about your plot needs fixing. Typically, adding tension to the plot at this point will charge up that middle and bring it back to life. Often you can accomplish this by changing the challenge the main character faces. For example, your MC has been trying to solve X. He solves X, only to find that it opens up larger problem Y. Problem Y then carries you to the end of the story.

It occurred to me, though, that we had addressed the structural facet of the sagging middle, but not the psychological. This writer was new to fiction. She’d written several short stories, but this was her first novel. It could be that there is no problem with her structure, but that she simply had writer’s fatigue.

A novel is a huge undertaking. It is a marathon, not a sprint. If it is your first one, it is understandable that it can wear you down. Her words seemed to hint at that: “I am tired of it.” So, when your mid-novel sag is due to psychological fatigue, how do you combat that?

There are as many ways as there are writers, but some that work for me are:

• Skip ahead to the end, or a scene you are excited about writing.
• Hop over to a completely different project for a while.
• Take a long walk, or a shower, or something relaxing that frees your subconscious.
• Read a book.
• Listen to some music.

How do you cope with your mid-novel slumps?

The Art of the Collaborative Writing Process

I talked last week about collaboration agreements and creative control, but people often ask me about the process of working with a collaborator. How does it actually work? After all, writing is usually a solitary pursuit.

Truthfully, every collaboration partnership will find the process that works best for them. In non-fiction, the most common partnership is where one person provides the knowledge or expertise while the other does the actual writing. It can work this way in fiction, too, where one partner who loves research provides the details the other writer needs to make the book’s world pop.

In fiction, probably the most important consideration is voice—the novel must have a consistent voice and feel to the writing all the way through. The exception, of course, is when the writers purposely want two distinct voices or points of view in the structure of the story, such as alternating chapters from different characters’ POV. In the vast majority of cases, however, the book should feel “whole,” with no indication that multiple writers had their fingers on the keyboard.

The best way to achieve this is to have one writer be the primary writer. The primary should be the writer whose natural voice best fits the purpose and tone of the story. This will mean less revision later for reasons of voice, which is one of the harder things to edit and revise for if it is not strong from the start.

The primary writes the first draft; then the secondary takes it and makes edits, additions, suggestions, etc.; then it returns to the primary to be “polished” into the proper voice. Some may choose to have the secondary write the first draft and then the primary work it into the right voice in a rewrite, but I believe that is an inefficient process. The primary would almost certainly have to do a complete rewrite of every chapter to get the voice the collaborators want.

In my collaborative fiction project, I am working with two other writers. We each bring different strengths to the table. I am the primary writer, because my voice is the one we liked best for the project. I tend to focus on character and emotion. One of my collaborators, Jim Kempner, is excellent with plot and research. My other collaborator, Jeff Pero, is a line editor with a great nose for writing action. So our process goes something like this:

We all hash out the outline of the book. This was an enormously fun part of the project, full of synergy and enthusiasm. I then wrote the first draft. Then Jim took it and added detail and description and poked holes in the plot and logic, which he then mended. Jeff took it from there, checking for grammar but also policing the pacing and action. We all, of course, also kept an eye on character and dialogue and all the other things we writers need to juggle!

After Jeff, it came back to me, and I polished it, massaging all of Jim and Jeff’s inserts into the voice of the book. Then we all sat down together, read it out loud, and made line-by-line edits.

And that is how the three of us wrote our book, The Egyptian Enigma.

Have you ever worked with a collaborator? What was your process like?

The 3 “C”s of Believability

Reality can be strange.

On June 11, within hours of each other, my great-uncle Ed and my great-aunt Clare passed away. Uncle Ed was married to Aunt Clare’s sister, so they were in-laws. One lived in Pennsylvania, the other in Washington state. If an author put something so odd in a book, people would say, “That could never happen in real life.”

This got me thinking about the importance of believability in our writing (rather than something profound, like, say, my own mortality). No matter what world we are writing about, whether it is contemporary or science fiction or fantasy, readers must be able to believe in it—to feel that it is real. I identified three elements that make—or fail to make—that belief happen.

The first is context. You need to situate your readers firmly in your world. You need to lay out what they need to know early on, so their expectations match what you are going to give them. They need to understand the rules of your world and then you must follow the rules you set. The events that occur in a story must be plausible—not merely possible, but probable.

The second element is consistency. By this I mean internal cohesion in both events (see above) and in character actions. Characters must always act in accordance to their personality. If you have them suddenly do something far out of character, it rattles the reader. This doesn’t mean that your characters cannot act in surprising ways. But the characters must act in accordance with the internal logic of the story and of themselves. All of us know that sometimes we act out of character—but there is always a reason, and that reason is always consistent with who we are as a person. As long as you clearly show that reason for your character, the reader will believe in him or her.

The last is confidence—a deft authorial voice. If readers feel that they are in good hands, they will follow you more willingly. They will suspend disbelief just a shade more because they have faith that it will all make sense in the end. A tentative, hesitant, or wavering voice will give readers pause and perhaps even make them more attuned to flaws in believability.

If we lack any one of those three elements, we run the risk of breaking the dream for our readers. The moment we step outside the believability box, the spell breaks and we may not get the chance to recapture the magic.

Are there other elements of writing that you think are essential to creating and maintaining believability in our writing?

Foreshadowing Reality

I bet Suzanne Collins didn’t know she was an oracle. That when she wrote her Hunger Games trilogy, she foretold a revolution that no political expert in the world saw coming.

While watching the Arab revolution unfold, I was suddenly struck by how similar the circumstances of the two revolutions were. I found five eerie parallels.

Revolution was “impossible”
In the Hunger Games trilogy, the Capitol of Panem ruled all, controlling everything about the 12 outlying Districts, including supplies of food and medicine. While the Capitol glutted itself, people starved in the Districts. The Capitol considered the people of the Districts too weak and too cowed to ever rebel.

An Arab democratic revolution seemed equally impossible. The regimes were too powerful. The societies were too oppressed. There was no freedom of speech, freedom of the press, freedom to assemble. The people had been starved and terrified into unwavering compliance. The youth had known no other way of life and would therefore not even think of demanding a change.

Unbearable conditions
In Panem, the chasm between the rich in the Capitol and the poor in the Districts was vivid. Every day, every year, the poor were forced to watch the rich grow richer. The rich grew ever more lavish and wasteful, while the poor sunk deeper into the depths. The most glaring reminder of their servitude to the Capitol was the Hunger Games, where a boy and girl from each District was sent to the Capitol to fight to the death—a sacrifice as punishment for a past rebellion.

In the Arab autocracies, the money stayed in the hands of the dictator and his family and cronies. They grew incredibly wealthy while many of their citizens struggled to put food on their table. Instead of focusing on bringing down rampant unemployment and bringing up the standard of living for the entire country, the ruling class focused on lining their pockets at the expense of their people. While no literal Hunger Games existed, many people sacrificed their dreams and their children’s dreams in order to survive, and many disappeared at the hands of brutal secret police.

The power of media
One key to the Capitol’s continued hold over its people was that they controlled all communications. The Districts saw only what the Capitol wanted them to see, and the citizens in the Capitol never ever saw what really went on in the Districts. Katniss Everdeen’s participation in, and subsequent winning of, the Hunger Games gave her a mass platform from which the message of revolution could spread. When the rebels managed to hijack the communications network, they were able to show the truth to the Capitol citizens, rather than the lies the government told.

Most of the Arab autocracies had tightly controlled state-run television and radio, and also limited cell phone and Internet access when it suited them. Technology eventually broke through the blackout, though, as the youth used social media to find each other, form protest groups, and get the word out to the world about what was truly happening in the protests.

Going viral
In the Hunger Games trilogy, Katniss’ mockingjay symbol became the symbol of the revolution. All the Districts, not just her own, adopted it, using it as a secret sign of loyalty to each other and of defiance to the government. Katiniss did not initially wear it as a symbol of anything except her home, but the mockingjay spread virally to become the symbol to bind the rebels together.

Through the phenomenon of “going viral” allowed by the Internet, the protests that followed Tunisia’s revolution used many of the same symbols, particularly the same chants and musical anthems. The information on how to stage successful protests and avoid the police also went viral, and was adapted for use in many of the other Arab countries.

Unwitting catalysts
Katniss Everdeen never wanted to be a revolutionary. She just wanted to survive the Hunger Games and go home. In the end, though, her desperate act of survival sparked a revolution that led to the fall of the Capitol.

Mohamed Bouazizi never intended to start a revolution, either. The Tunisian street vendor simply could not cope with his life and its many frustrations and humiliations anymore. In a desperate act that was his only means of being heard, he set himself on fire—and his death ignited his countrymen.

Perhaps many revolutions follow these patterns—I am no expert. All I know is that Suzanne Collins’ Hunger Games trilogy was a brilliant, searing look at what violence does to children and humanity. It also turned out to be a pretty prescient blueprint of a revolution yet to come.

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